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A-Level: The Overview Workshop (~1 hour). Segments 1-10.
B-Level: The Introductory Workshop (~2.25 hours). Segments 11-20.
C-Level: Fundamentals Workshop (~2.75 hours). Segments 21-30.
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D-Level: The Language Workshop (~2.75 hours). Segments 31-40.
E-Level: The Key Moves Workshop (~2.75 hours). Segments 41-50.
F-Level: An Introduction to Precision (~3 hours). Segments 41-60.
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G-Level: The Precision Workshop. Segments 61-70.
H-Level: The Accuracy Workshop. Segments 71-80.
I-Level: An Introduction to Parametrics Segments 81-90.
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J-Level: The Rounding Workshop. Segments 91-100.
K-Level: The Data-Metadata Workshop. Segments 101-110.
L-Level: Parametrics Roundup. Segments 111-120.
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M-Level: The Meshing Workshop. Segments 121-128.
N-Level: The Terrain Workshop. Segments 129-136.
O-Level: The Mesh Move Workshop. Segments 137-143.
P-Level: The Subdivision Meshing Workshop. Segments 144-150.
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Q-Level: The Rendering Overview Workshop. Segments 151-160.
R-Level: Parts Workshop. Segments 161-170.
S-Level: Pieces Workshop. Segments 171-180.
T-Level: The Refinement. Workshop. Segments 181-190.
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February 20, 2007: This Workshop is being updated. Skillset 197 has been updated and replaced. 198 is also up.
U-Level: Animation Overview. Segments 191-160
V-Level: Animation Details
W-Level: Animation Refinement
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X-Level: Skinning
Y-Level: Patch Modelling and MetaformZ
Z-Level: Sources: C-Meshing and NurbZ
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